Marymar: Difference between revisions

From Arath-Wiki
Created page with "As the group approaches the village the they see construction work going on around the village, currently a palisade is being built around it with a deep ditch around it. The..."
 
m removing link
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
As the group approaches the village the they see construction work going on around the village, currently a palisade is being built around it with a deep ditch around it.
'''Marymar''' is the seat of the province of [[Dostrait]]. It is located right at the mouth of the river Bland.
The buildings in this village are build of wood and mostly have straw roofs and only have one store. The only stone building is the [[Governor_of_Dostrait_Mansion|governor’s mansion]], which is also the one with two stories.
The village seems empty as most have left to serve in the dwarvish wars in the south. Most of the young folk take this chance to leave these poor lands.


By the docks the is the [[Old Lass Inn]], which takes good care of every sailors needs. But the docks are empty and no ship can be found as they are all drafted by the dwarves.
== Appearance ==
'''Marymar''' is a very large village with manly wooden huts, with straw or wooden roofs. All of the wooden buildings are one story high and have no windows, while the chimneys consciously exhale smoke.
 
=== The Governors Mansion ===
In the centre of the village is the [[Governor_of_Dostrait_Mansion|governor’s mansion]]. Unlike the other buildings it is build out of solid granite and towers two stories tall over all other buildings.
 
=== The Docks ===
The docks do not diverge from the rest of the village, even the store houses are one story high. The only odd looking building is the oldest building, the [[Old Lass Inn]].
 
The docks resemble a ghost town. There is no live at all as all the ships and boats are drafted by the [[Dwarven Republic]].
 
=== The Palisade ===
The construction of the palisade started on the 4th of March in 1521. All of the logs are gathered from the [[Direwoods]]
 
=== The Drafting ===
As the war was certain the [[Dwarven Republic|Dwarves]] drafted everyone they could. So too they came to the village of '''Marymar'''. They drafted almost every young man, and those who did not get drafted volunteered. In the hope to flee these poor lands and find a better place to settle. This left the village almost empty and a ghost town.

Latest revision as of 15:15, 25 April 2022

Marymar is the seat of the province of Dostrait. It is located right at the mouth of the river Bland.

Appearance

Marymar is a very large village with manly wooden huts, with straw or wooden roofs. All of the wooden buildings are one story high and have no windows, while the chimneys consciously exhale smoke.

The Governors Mansion

In the centre of the village is the governor’s mansion. Unlike the other buildings it is build out of solid granite and towers two stories tall over all other buildings.

The Docks

The docks do not diverge from the rest of the village, even the store houses are one story high. The only odd looking building is the oldest building, the Old Lass Inn.

The docks resemble a ghost town. There is no live at all as all the ships and boats are drafted by the Dwarven Republic.

The Palisade

The construction of the palisade started on the 4th of March in 1521. All of the logs are gathered from the Direwoods

The Drafting

As the war was certain the Dwarves drafted everyone they could. So too they came to the village of Marymar. They drafted almost every young man, and those who did not get drafted volunteered. In the hope to flee these poor lands and find a better place to settle. This left the village almost empty and a ghost town.