Governor of Dostrait Mansion: Difference between revisions

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Being the only stone and two story building it houses the [[Governor_of_Dostrait|governor]], his staff and guards. It is build of solid granite and its doors are made of solid oak. Towering two stories high it can be seen from almost everywhere in the village and it is possible to see almost everything going on in the village.
[[File:Governors-Mansion.jpg|thumb|Layout of the Mansion's ground floor]]
The '''Governor's Mansion''' is the seat of the governor of [[Dostrait]], since 1506. It is in the centre of [[Marymar]] and is the only stone and two story building of the village. It houses the [[Governor of Dostrait]], as well as his family and staff.


== Appearance ==
It towers two stories high over all other buildings in the village. The building itself is build out of solid granite and its doors are crafted out of solid oak wood. It has two doors through which one can enter, the grand main entrance always guarded by two towering [https://www.dndbeyond.com/characters/races/goliath Goliath] guards. or the smaller side guard entrance.
== Interior ==
Entering through the main entrance one sees a lot of old small weapons being displayed in display cases and a big tapestry which illustrates the story of the dwarven republic.
Entering through the main entrance one sees a lot of old small weapons being displayed in display cases and a big tapestry which illustrates the story of the dwarven republic.


Form this room three doors are visible, the one opposite of the entrance leads to the feast hall, which looks more like a throne room with a massive wooden throne like chair being located on the far side tho the left of the entrance door. Opposite are huge windows which show human heroes of old in many colours. While opposite to it is a random assortment of weapons and shields mounted to the wall.
Form this room three doors are visible, two on the left hand side in between the display cases and one opposite of the entrance. The later leads to the Feast Hall.
Turning right, having the throne to one back is another door. It leads to the guards quarters, which are six rooms, each of which can house 10 men. Except of the the first one to the left. This room is reserved for the guards captain.
 
=== Feast Hall ===
The '''Feast Hall''' is a grand and long room. Entering from the main hall way one has a wall to its right with a wooden door, while the main room expands to the left. Looking along the room one notices the left side being decorated by many different weapons and shields and the right has many windows showing many human heroes. At the far end is a massive wooden chair which looks like a throne.
 
Most of the time this room is made to look like a throne room. While feasts are hold it is refurnished to it's original purpose.
 
=== Guards Quarters ===
The '''Guards Quarters''' can be entered either through the Feast Hall, or the small side entrance. Entering it from the Feast Hall one sees a corridor lit by torches with 6 doors. The first on the left leads to the captains quarters, while the others house the guards.
 
Each 5 of the rooms look the same. Having 5 beds on each side with chest in front of them and a table with 4 chairs at the far side, while the room is lit by a torch fixed to the far side wall or a lantern standing on the table.


The basic barrack has five beds to either side of the wall and chests to the feed of each one at the far side is a big table with a few chairs. The rooms are only lit by torches.
=== Vault ===
{{#spoiler:The entrance to the vault is hidden behind the tapestry in the main hall way. The door itself is a massive iron door constructed by dwarves and requires a 6 digit code as well as a key to enter.}}

Latest revision as of 18:01, 29 November 2018

Layout of the Mansion's ground floor

The Governor's Mansion is the seat of the governor of Dostrait, since 1506. It is in the centre of Marymar and is the only stone and two story building of the village. It houses the Governor of Dostrait, as well as his family and staff.

Appearance

It towers two stories high over all other buildings in the village. The building itself is build out of solid granite and its doors are crafted out of solid oak wood. It has two doors through which one can enter, the grand main entrance always guarded by two towering Goliath guards. or the smaller side guard entrance.

Interior

Entering through the main entrance one sees a lot of old small weapons being displayed in display cases and a big tapestry which illustrates the story of the dwarven republic.

Form this room three doors are visible, two on the left hand side in between the display cases and one opposite of the entrance. The later leads to the Feast Hall.

Feast Hall

The Feast Hall is a grand and long room. Entering from the main hall way one has a wall to its right with a wooden door, while the main room expands to the left. Looking along the room one notices the left side being decorated by many different weapons and shields and the right has many windows showing many human heroes. At the far end is a massive wooden chair which looks like a throne.

Most of the time this room is made to look like a throne room. While feasts are hold it is refurnished to it's original purpose.

Guards Quarters

The Guards Quarters can be entered either through the Feast Hall, or the small side entrance. Entering it from the Feast Hall one sees a corridor lit by torches with 6 doors. The first on the left leads to the captains quarters, while the others house the guards.

Each 5 of the rooms look the same. Having 5 beds on each side with chest in front of them and a table with 4 chairs at the far side, while the room is lit by a torch fixed to the far side wall or a lantern standing on the table.

Vault