The Imminent Doom

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The Imminent Doom is a period in Arath starting in 1521. It is mainly marked by the war between the biggest realms the Democracy of Cahemelle, the Dwarven Republic, the Thanate Empire, the Orcish Diarchy and the Draconian League.

In the centre of this period of war an unlikely group finds its way together. These are the stories of this groups adventures. Though if you want to read what else unfolded during the time and what they might have kick started in other places of Arath then you might want to read the Backstory of The Imminent Doom.

Prologue

The players are drafted into the armies of the Dwarven Republic and the Democracy of Cahemelle.

On the Sea

The Approach

The Landing


Recap

After a tough and indecisive skirmish between the Democracy of Cahemelle and Dwarven Republic, the party emerges still living.

Porof expertly avoided the elves to hide in the crows nest, as he did not want to join the battle. This plan did not work so well as the ship landed he got flung into a bunch of elves, which break his fall. He still tries to stay out of combat, desperate to play injured he thinks he uses his glaive as a crutch, but everyone else would think he walks like a wizard with a staff. During the skirmish, he keeps on praising his weapon and cuts down a few of the dwarves.

The platoon Captain Alloro takes care of his weapons and ready his platoon to disembark. But a neighbouring ship loses some of its oars and rams his transport. He loses most of his heavy gear and must make sure he makes it to the land. Swimming with all his might and dexterity he makes it to the shore soaking wet, seaweed hanging on him and quite pissed of. He calls back his weapons with his magic. This sight scares some of the younger dwarves and they run away. He tries to organise the troops as good as he can, and even inspires the commanding brigadier to charge into the last dwarves that stand.

Aluwyn is an enlisted gnome from the academy, meant to bolster the ranks of the dwarven engineering corps. She had a crash course in dwarven siege machinery and is now in charge of a little group of gnomes to man a 10m wide ballista. One of her crew is a little gnome, that is a little craven. Her position got shot at and she tumbles onto the battlefield, where she tries her best to help out the faltering dwarven phalanx. This does not end well for her, as she gets knocked out by a dwarven shield-bearer, who first shoots then asks questions. The only reason she is still alive is that the little gnome pulled her to the side of the battlefield.

After the skirmish, the elven captain and the human sailor captured the gnome engineer and make their way inland away from the red coloured beach.

New Lands

First Home

Proving their Steel


Recap

The rest gave the three survivors some time to calm down. Still, Alloro does not trust the little Gnome Aluwyn and casts a mysterious ritual on them. She does not allow that without a fight and draws the attention of a little disoriented Kylin, she had a tough time during the battle of yesterday and has been washed up on the shore. But she was not the only one listening to a ranger noticed them and investigated the scene. Yet only Kylin decided to show herself.

She quickly recognised Porof, as her old mate she used to sail with. So she joins the group. They soon take off west to find a village Kylin knows about. During the first few minutes of their travel, they hear a dwarvish war horn. Only Aluwyn knows that it means that everyone has to get ready to march. Scared of it they up their pace to be ahead of them, though later they figure out that the horn was not triggered by them.

As they rested from the morning of their fast walk they hear fighting close by. They find a tall strong and fierce looking man is standing alone against four opponents. He wields his battleaxe in his full plate armour and knows how to defend himself. Still, the group and Ruven decide to help him. The fighting is fierce and Kylin impresses the defender quite a bit. Now that the group meets Ruven and get to know Reimar, the son of the local governor. He leads them to Marymar the capital of Dostrait. Marymar is nothing more than a big poor village on the coast and it is apparent that they have little what could interest any of the big countries. The village itself is getting a palisade build and all the buildings except one are build of wood.

At the gates, Porof meets an old guard that might know his father from old fights down in the Darkwoods. He tells him to wait for him in the Tavern of the Old Lass Inn, but he never shows up. The governor's mansion is the only stone building in the village and contains quite a collection of old weapons. Unlike like the village or the countryside the governor has everything a heart desires. They meet this governor and his two advisers a slim man holding a big book and a fat one, which takes little care of his hygiene. The governor seems to have some use for this odd group, so he invites them to a feast and offers them a contract for a little problem of his. He also gives them living quarters in his mansion for them to rest. During the wait time, the group sets out to visit the Old Lass Inn, where Aluwyn gives her best to have the worst performance of her life. All while Alloro learns that there are no boats he can rent, buy or steal for a journey home.

Alloro is the first of the group to join the feast and tries to get some information out of the governor. Later all but Porof joins the feast as well. They learn little, except for a Dire Wolf, that troubles the Direward Village. After the governor leaves the feast Alloro organises a drinking competition between the fat adviser Ralf and Aluwyn, which she wins because of her hesitation to drink fast.

The next morning Alloro tries to gather more information and hears about a missing boy, the help needed on the fields, the troubles of the Sea Hag they are hired to take care off and that a smart man wants to make salt out of water. He is disappointed not to hear more and returns to their room.

During that time Kylin starts looking for Porof, as he did not return to their quarters. She looks for him in the Old Lass Inn where she finds out that he drunk three guards and two dwarves under the table. After that, he left the inn with a girl called Berta to swim in the sea. She meets him perfectly fine on his way back to the village.

The Sea Hags Lair

The Cave

The Ship Wreck


Recap

A map of what the group thinks their surrounding looks like, after session 3.

After a healthy breakfast the group set out to find the Sea Hag, they are tasked to kill. Aluwyn stays behind to cure her hangover, as she had way too much to drink.

Though first Lin had to stop by the Old Lass Inn to refill her flask, there she learns about a few things that are going on through out the province. A child is missing, a Dire Wolf is plaguing the Village of Direward and a mad man is trying to make salt out of water.

After that quick pit stop she joins the group and they start walking north. On the northern gate a guard is very impressed and shows great respect to Porof, because of his feat last night. Still they carry on further north. While walking up they find a isolated hut, from which a loud explosion comes from. While they try to check it out they only find a frighted alchemist, which tries everything to get rid of them.

Finally reaching the Sea Hag's lair they try to sneak closer, but on the wide open beach they are easily spotted by the Sea Spawn in front of the cave. The fighting is fiece but quick. Shortly after they enter the cave and find it too dark for the two humans. So they light a torch. Entering the cave they find a old modding boat, which Lin tries to ignite but fails, Alloro freezes it, to show how casting is done. Frustrated Lin casts lighting Bolt on it to prove that she can cast good spells too, this has great effect as they hear a painful bubbly scream from behind the scream, the fighting begins. The Sea Hag poses a little challenge to the group but still they surpass the worst and win the fight.

While searching for loot they find an unconscious child in the wrack, which they used as target practice before. They revive it and carry it out, while Alloro continuous to search the cave. He finds a Bag of Holding and some gold coins.

Tax Evasion?

Meeting Rigalis

The Council Meeting


Recap

After the group meets up again Reimar introduces them to Rigalis. As they approach he is again experimenting with explosives and gases, that was a smelly welcome, which puts off Alloro and Porof turn back to rest in the village. As they see the inventor and alchemist they discover that he has a whole room full with black powder. After some time he Rigalis warms up to Aluwyn and he gifts her his old tinkering kit. As a little reward she shows him how to make fireworks with salt and black powder.

After some time they created five rockets. Very excited they must try them out, so the take a short walk towards the sea shore. After launching the first rocket it becomes clear that the black powder is not ordinary, as it explodes with a might and a deafening sound the group. But Rigalis is so excited that he had to fire the other ones as well, this caused tumult in the village, as they think they are under attack. The last rocket did launch and explodes right at the beach, leaving a little pond where it once stood.

The next day, they meet the governor and his new metal machines guards. He pays them for their complete task and asks them to go out and collect the taxes from the other two villages. The group agrees and sets off south to Direward. On their way they discuss how they want to ditch the task and leaving Dostrait behind. Soon they see the Direwoods, which frightens some of the group and to keep them self save they almost start a forest fire (as some are rather trigger happy with their spells).

A Fightfull Day

The village of Direward is rather small. With many residential huts and a central marketplace. Soon the group finds their way to this place and see a temple, a grain storage and two other buildings stand out. The tavern and the mayors hut.

After entering the tavern they find some humans and dwarves in a pup brawl. This annoys Porof as the inn keep refuses to give out food and drink until the brawl has finished. So he takes part in it breaking it up and then challenges the oldest of the dwarves. After a hard and honourable fight Porof wins the encounter and earns the respect of the other dwaves.

After entering the tavern Aluwyn recognises the dwarves as part of the Engineering Corp and tells the elves to hide in the forest.

The next day the non elves meet with the mayor they learn about the the Direwolf and the situation in Dostrait, the ongoing rebellion and his dislike to the situation. At least one of the two must be finished off.

After the meeting the group went shopping and met up at the edge of the woods. From where they went to the pasture, where the last life stock has been slaughtered by a Direwolf. Ruven finds out that this was not done by a Direwolf but by a Worg and follows the tracks to their camp.

Hoping not to fight to many goblins at once they sneaked around the camp taking out the goblins one by one. This works fine the first time. But fails miserably as they trigger a trap and alarm all of the surrounding goblins. The fight goes well in the beginning until two massive Hobgobilns join the frey. But seeing their friends being slaughtered they retreat to fight another day.